This is the final design for the from face of the album cover.
 The original photo required small touch ups, removing some wrinkles on her shirt, and cleaning up the edge of her hair.
 In Blender, I rendered the falling water to achieve the “Double Exposure” effect in the final design. I used a combination of physics, rigid bodies, and collision and modeling for the glass bowl.
AA_AlbumDetail02.jpg
 This is how I experimented with some of the water physics in Blender.
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